The data shown in this animation comes from the Global Earthquake Archive in ArcGIS Living Atlas. Using 40 second keyframe duration (2 minutes for a full rotation) will keep the speed slow enough that you can see the surface details without feeling rushed as you fly over it. Use the same four keyframes with the same X & Y values, but adjust the Elevation (Z), Heading, and Pitch slightly:įor any low-orbit flyover, you will want to slow the rotation speed by at least 2x or 3x to compensate for being at a lower altitude. Getting the camera position a little lower to the ground will help to show off the terrain and your data, and is a minor change to the default rotating globe parameters. Try these variations on the basic rotating globe: Equatorial Low-Orbit
Once you have the fundamentals of a spinning globe figured out, you can start to play around with other perspectives, or highlight regional details in your global datasets that are lost in a high-altitude orbit. (Note that the maximum export resolution is currently 4096 x 4096 pixels – anything larger than that will be clipped.) Beyond the Basics
For stage-ready, buttery-smooth animations, try using 60 frames-per-second, and 4K output resolution (3840 x 2160 pixels), which will look great on a large-format screen in front of thousands of users.